![]() Seriously, this game is all about challenge and even on amateur, while you can just about progress through the levels, it takes extreme dedication to get through the pro ranks and master the sickest of tricks, combos and then landing the bastard to get the super-high scores. There are new tricks, but I have no idea what they are because I'm usually too busy digging bits of tarmac out of my face. Not that you'll notice much of the scenery, because your focus is glued to the few pixels around your skateboard as your try to get perfect landings, grinds and tricks to boost your score. The game play in Olliwood remains more-or-less identical, with progress through the skate park training runs, plus the dual-layer Amateur and Pro mode levels, across four worlds, starting in Olliwood, progressing through an Aztec jungle, rail road landscape, a gruesome carnival of the dead and finally the oppressive future of Titan Sky. Not again! I still remember the first time, trying to master all those tricks with my ageing finger joints cracking and popping away as the Not again! I still remember the first time, trying to master all those tricks with my ageing finger joints cracking and popping away as the buttons flew, with my inevitable faceplant near the end of a level making me feel about as athletic as a slug in acid. I've marked it 8, it isn't perfect, there is a missed opportunity to make this more social and the controls are tricky but overall a joy to play and certainly deserving of the praise. I'd simply like to say that if you like games that are simple but difficult to master, and appreciate the fact that it does get extremely difficult then it's a no-brainer, it's a casual pick up and play until you've done most of the levels without trying to perfect them, after that the real challenge and frustration starts, but in an endearing way that only Super Meat Boy before then has achieved. ![]() I'm happy to say that due to its side scrolling nature, fluid smooth gameplay that the game is more than suitable for Vita and certainly for those who have both a PS4 and Vita, the most entertaining way to play this highly frustrating, frantic incarnation of twitch reaction gaming. My score is purely - in a nutshell - is based on it's gameplay and adaptability to the PS Vita. My score is purely - in a nutshell - is based on it's gameplay and My review is of a free mindset, one that has not played the first game. My review is of a free mindset, one that has not played the first game. It is truly a must have and fills the gap in the market for a quality skateboarding game that pro skater 5 probably won't … Expand ![]() The only real downside of this game is the unrelenting difficulty. Added to this are additional daily activities. The levels have great replayability in trying to complete all the challenges and high score chasing. The aesthetic is unique and brilliantly varied throughout the different exceptionally well designed levels. However the different difficulty modes make the game more accessible. Not everyone will appreciate the challenge and quite frankly not everyone will be able to handle it. There are no unfair deaths just skill and with that there is a real sense of joy when you nail that level long combo with a perfect landing. The player has to keep on going and learning and the reward will come. Realistically you will hit a wall with this game as the difficulty keeps ramping up. Again like Super meat Boy the game is extremely challenging but rewarding. Thankfully the game is very effective in teaching all the basics. It is simple to learn but exceptionally difficult to master. This gives the game a great feel and sense of speed and flair, it is very much the Super Meat Boy of skateboard games. It excels in providing extremely tight and logical controls. It excels in providing extremely tight and OlliOlli 2 is a truly exceptional 2d side scrolling skateboarding game, an albeit niche genre. OlliOlli 2 is a truly exceptional 2d side scrolling skateboarding game, an albeit niche genre.
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